Welcome
Autonomous AI for game NPCs
Architect the next generation of Synthetic Life. ForbocAI is the proprietary substrate for embedding autonomous consciousness into your digital worlds.
Systém_Óverview // Prótocol_Init
ᚠ ᛫ ᛟ ᛫ ᚱ ᛫ ᛒ ᛫ ᛟ ᛫ ᚲ
ForbocAI is not a chatbot wrapper. It is a Neuro-Symbolic Intelligence Protocol that gives you god-like control over your npcs.
Choose Your SDK
Intérface_Seléct // SDK_Lóad
Select the SDK for your engine to get started:
TypeScript / NPM
For web, Node.js, and custom runtime integration
Unreal Engine
Native C++11 SDK for Unreal Engine 5.7
Unity
Coming Soon
Godot
Coming Soon
Note: The Unreal Engine SDK is fully compatible with Blueprints and C++.
The Architecture
Architécture // Cöre_Cóncepts
The ForbocAI Protocol keeps npc intelligence local and controllable:
- SDK (Local): Self-contained container for the NPC’s existence.
- Cortex: Local inference engine (no cloud dependency for generation).
- Memory: Persistent, semantic recall across sessions.
- The Grid: Connects your npcs to game rules and validation. Ensures AI outputs stay within the bounds of your world.
You don’t just script NPCs. You birth them.
