> For clean Markdown of any page, append .md to the page URL.
> For a complete documentation index, see https://docs.forboc.ai/llms.txt.
> For AI client integration (Claude Code, Cursor, etc.), connect to the MCP server at https://docs.forboc.ai/_mcp/server.

# January 29, 2026

Cháng\elog\_Éntry // SDK\_Láunch

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## ForbocAI SDK Documentation Launch

We're launching the ForbocAI SDK documentation site with a docs-first, BDD-driven approach.

---

### What's New

Néw\_Féatures // V.01

* **User Stories** — Complete user stories for all SDK features, translated to BDD specifications
* **API Reference** — Full OpenAPI specification for the ForbocAI SDK API
* **Core Concepts** — Architecture documentation for Cortex, NPCs, Memory, Bridge, Soul, and Ghost

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### The Approach

Dócs\_Fírst // BDD\_Dríven

We're building the SDK documentation before the implementation—defining user stories, translating them to Gherkin BDD tests, and deriving API endpoints from those specifications. This ensures:

* Clear requirements before coding
* Test-driven development from day one
* API contracts defined upfront

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### SDK Components

Córe\_Módules // Sýstem\_Máp

| Component  | Description                                     |
| ---------- | ----------------------------------------------- |
| **Cortex** | Local SLM inference engine                      |
| **NPC**    | Autonomous entities with persona, state, memory |
| **Memory** | RAG pipeline for persistent semantic recall     |
| **Bridge** | Neuro-symbolic action validation                |
| **Soul**   | Portable npc state (Arweave / Solana NFT)       |
| **Ghost**  | Headless QA testing at scale                    |

---

### What's Next

Róadmap // Néxt\_Pháse

* Implementation of core SDK components
* TypeScript/JavaScript SDK library
* Example games and tutorials

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Stay tuned for updates as we build the future of AI-powered game NPCs.